For this project the customer used the DYB2200. The idea was to create a skee-ball type apparatus that was educational. When a ball was rolled up the ramp it would land in one of 4 holes. Each hole represented an area of the brain. When the ball fell through the hole a switch was activated. Each switch is connected to one of the four inputs of the DYB2200. Each of the four inputs of the DYB2200 will play their own sound file. As each area of the brain was selected by the ball a description of how Alzheimer’s affected that part of the brain would play.